<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="manureHeap" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">

    <storeData>
        <name>$l10n_manureHeap</name>
        <image>store_manureHeap2.png</image>
        <functions>
            <function>$l10n_function_manureHeap</function>
        </functions>
        <price>15000</price>
        <dailyUpkeep>12</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>silos</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>silos</tab>
        </brush>
        <vertexBufferMemoryUsage>14592</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>2816</indexBufferMemoryUsage>
        <textureMemoryUsage>1769472</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>ManureStorage1.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="90" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelingArea01Start" widthNode="levelingArea01Width" heightNode="levelingArea01Height" groundType="concrete"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <triggerMarkers>
        <triggerMarker node="loadingTriggerMarker" filename="$data/shared/assets/marker/markerIconLoad.i3d" adjustToGround="true" />
    </triggerMarkers>

    <infoTrigger triggerNode="infoTrigger" />

    <hotspots>
        <hotspot type="LOADING" teleportNode="loadingTriggerMarker" />
    </hotspots>

    <manureHeap node="manureHeap" capacity="80000" isExtension="false" >
        <area startNode="tipAreaStart" widthNode="tipAreaWidth" heightNode="tipAreaHeight" activationTriggerNode="activationTrigger" />
        <clearArea startNode="clearAreaStart" widthNode="clearAreaWidth" heightNode="clearAreaHeight" />

        <loadingStation storageRadius="10" supportsExtension="false">
            <loadTrigger triggerNode="loadingTrigger" aiNode="loadingTriggerAINode" fillTypes="MANURE" fillLitersPerSecond="1000" />
        </loadingStation>
    </manureHeap>

    <i3dMappings>
        <i3dMapping id="manureHeap" node="0>0|0" />
        <i3dMapping id="loadingTrigger" node="0>0|0|0" />
        <i3dMapping id="loadingTriggerAINode" node="0>0|0|1" />
        <i3dMapping id="loadingTriggerMarker" node="0>0|0|2" />
        <i3dMapping id="tipAreaStart" node="0>0|0|3|0" />
        <i3dMapping id="tipAreaWidth" node="0>0|0|3|0|0" />
        <i3dMapping id="tipAreaHeight" node="0>0|0|3|0|1" />
        <i3dMapping id="activationTrigger" node="0>0|0|4" />
        <i3dMapping id="clearAreaStart" node="0>0|0|5" />
        <i3dMapping id="clearAreaWidth" node="0>0|0|5|0" />
        <i3dMapping id="clearAreaHeight" node="0>0|0|5|1" />
		<i3dMapping id="levelingArea01Start" node="0>0|2|0" />
        <i3dMapping id="levelingArea01Width" node="0>0|2|0|0" />
        <i3dMapping id="levelingArea01Height" node="0>0|2|0|1" />
        <i3dMapping id="clearArea1Start" node="0>0|1|0" />
        <i3dMapping id="clearArea1Width" node="0>0|1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>0|1|0|1" />
        <i3dMapping id="indoorArea1Start" node="0>0|3|0" />
        <i3dMapping id="indoorArea1Width" node="0>0|3|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>0|3|0|1" />
        <i3dMapping id="testArea1Start" node="0>0|4|0" />
        <i3dMapping id="testArea1End" node="0>0|4|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>0|5|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>0|5|0|0" />
        <i3dMapping id="infoTrigger" node="0>0|6" />
    </i3dMappings>
</placeable>
