<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ManureStorage.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="textures/Pryzma_mask.png"/>
    <File fileId="1" filename="textures/bunkerSilo_diffuse.dds"/>
    <File fileId="2" filename="textures/bunkerSilo_normal.dds"/>
    <File fileId="3" filename="textures/bunkerSilo_specular.dds"/>
    <File fileId="7" filename="$data/fillPlanes/manure_diffuse.dds"/>
    <File fileId="6" filename="$data/maps/textures/shared/mapMoss_diffuse.dds"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
  </Files>


  <Materials>
    <Material name="Beton" materialId="5" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mDirtDiffuse" fileId="6"/>
      <Custommap name="mMossDiffuse" fileId="7"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.439216 0.439216 0.439216 1">
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="ManureStorage.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Pryzma" rotation="0 -90 0" static="true" clipDistance="300" nodeId="18">
      <Shape name="Pryzma" translation="-0.142746 0 0" scale="1.1 1 1" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <TransformGroup name="manureHeap" translation="-2.97838 0 -2.66315" nodeId="20">
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        <TransformGroup name="loadingTriggerAINode" translation="8.26762 0 3.12601" rotation="0 175 0" nodeId="22"/>
        <TransformGroup name="loadingTriggerMarker" translation="8.19611 0 2.74805" nodeId="23"/>
        <TransformGroup name="tipArea" translation="3 0 5.5" rotation="0 90 0" nodeId="24">
          <TransformGroup name="tipAreaStart" translation="0.155254 0 2.53876" rotation="0 90 0" nodeId="25">
            <TransformGroup name="tipAreaWidth" translation="2.37145 1.18431e-14 0" nodeId="26"/>
            <TransformGroup name="tipAreaHeight" translation="0 6.444e-15 5.38382" nodeId="27"/>
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        </TransformGroup>
        <Shape name="activationTrigger" translation="6 1 2.6" shapeId="3" visibility="false" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x110000" nodeId="28" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        <TransformGroup name="clearAreaStart" translation="2.7 0 5.93725" rotation="0 90 0" nodeId="29">
          <TransformGroup name="clearAreaWidth" translation="6.5 1.18431e-14 0" nodeId="30"/>
          <TransformGroup name="clearAreaHeight" translation="0 6.444e-15 3" nodeId="31"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="32">
        <TransformGroup name="clearArea1Start" translation="-0.25 0 3.3" rotation="0 90 0" nodeId="33">
          <TransformGroup name="clearArea1Width" translation="-8.88178e-16 0 3.2" nodeId="34"/>
          <TransformGroup name="clearArea1Height" translation="6.6 0 9.87654e-15" nodeId="35"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="leveling" translation="0 0.0212903 -3.55271e-15" nodeId="36">
        <TransformGroup name="levelingArea01Start" translation="4.15599 0 -3.2" nodeId="37">
          <TransformGroup name="levelingArea01Width" translation="2.27374e-15 0 6.5" nodeId="38"/>
          <TransformGroup name="levelingArea01Height" translation="-4.59348 0 0" nodeId="39"/>
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      <TransformGroup name="indoorAreas" translation="-0.120992 0 3.01324" rotation="0 90 0" nodeId="40">
        <TransformGroup name="indoorArea1Start" nodeId="41">
          <TransformGroup name="indoorArea1Width" translation="6 0 -4.54747e-15" nodeId="42"/>
          <TransformGroup name="indoorArea1Height" translation="-1.7053e-15 0 2.8" nodeId="43"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" translation="9.92626e-07 0 3" rotation="0 90 0" nodeId="44">
        <TransformGroup name="testArea1Start" nodeId="45">
          <TransformGroup name="testArea1End" translation="6.09784 3.87035 5.1441" nodeId="46"/>
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      <TransformGroup name="tipOcclusionUpdateAreas" rotation="0 90 0" nodeId="47">
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      <Shape name="occluderMesh" translation="1.2971 -0.0629782 0.0415981" rotation="0 90 0" scale="0.58 1 0.5303" shapeId="9" clipDistance="400" nodeId="56" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="6"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="52">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
    <UserAttribute nodeId="53">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
    <UserAttribute nodeId="54">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
