Mod

NomRepopulate Fields
Version1.0.1.0
AuteurJos
Nom du fichierFS25_RepopulateFields.zip
Taille0,04 Mo
ActifOui
CarteNon
DescriptionRepopulate Fields lets you reset fields to a randomised state with a single button press. Each field receives a random crop at a random growth stage, along with randomised soil conditions: spray level, plow level, lime level, weed state, and ground type. Grass-only fields always receive grass. Five options are available, both as console commands and as buttons in the in-game Settings menu: - Repopulate All Fields (command: repopulateAllFields) - Repopulate Owned Fields (command: repopulateOwnedFields) - Repopulate Unowned Fields (command: repopulateUnownedFields) - Repopulate Current Field (command: repopulateCurrentField) - Repopulate All Fields To Grass (command: repopulateAllFieldsToGrass) The first four commands accept an optional fruit type, which is then used for every field instead of a random one, for example: repopulateOwnedFields WHEAT In multiplayer, admin rights are required to use any of these options. Changelog 1.0.1.0: - Fixed grass fields not changing in a different crop. - Added button and command to turn all fields into grass.